This command, when used on an NPC, grants the selected NPC a the specified perk. View all perk IDs here: falloutnewvegascommands.com/perk.
This command adds to the player's reputation with a faction, capping at the standard maximum of 100
. The variable specifies whether the addition is to the player's fame (1
) or infamy (0
) within that faction.
This command adds the selected NPC to the specific faction. Replace X with 1
for ally status or 0
for friendliness. Be sure to click on each NPC you want to add to the faction before entering this command. View all faction IDs here: falloutnewvegascommands.com/faction.
This command, contingent on the race having defined child and elder sub-races, adjusts them accordingly. This command is similar to player.agerace
, but works on NPCs instead.
This command completes all stages of every quest, including those not yet accepted by you. Essentially, it finishes all quests in the game, achieving a full completion without actually ending the game.
This command removes any ownership tags from an item or property.
This command forces you to fast travel to a specified location. View all cell IDs here: falloutnewvegascommands.com/cell.
This command completes the specified quest.
This command removes the selected object from the game. This can be reverted by using the enable
command while the object is still selected. This is useful for removing objects that are glitching.
This command reactivates a previously disabled object. To disable the object use the disable
command while the object the selected.
This command restores player controls that were previously disabled by certain events.
This command adjusts the Field of View (e.g., fov 40
for narrow, fov 90
for wide, default is fov 75
).
This command prints a reference's EditorID, which is helpful for commands require a Form ID.
This command checks the completion status of the current quest. It returns 1
if the quest is complete and 0
if it is not. A return value of 1.00
indicates the quest is finished, whereas 0.00
means it remains incomplete.
This command ends the life of a non-player character, potentially failing quests linked to them.
This command kills all nearby non-invincible NPCs. Use this with caution, you may kill NPCs that you cannot directly see, but are essential to some quests. This command also affects companions, who will be rendered unconscious in Casual mode, but killed in Hardcore mode.
This command locks any unlocked doors, safes, terminals, or containers. The added number defines the difficulty of the lock.
This command flags an object for deletion on the next cell load.
This command will change the currently selected NPC's race to the race of the specified NPC.
This command moves you to the current quest target.
This command lets you access an NPC's inventory as if they were a companion. This can be useful to transfer inventory items.
This command adds the specified quantity of a chosen item to your inventory. View all item IDs here: falloutnewvegascommands.com/item.
This command adds the specified item to your inventory with a specified condition.
This command adds the specified note to your inventory.
This command gives you the specified perk. View all perk IDs here: falloutnewvegascommands.com/perk.
This command increase your level by one, but will not add any corresponding Experience Points. You will not level up again until you have made up all the points for the levels gained by this command and the experience required for the next level.
This command, contingent on the race having defined child and elder sub-races, adjusts them accordingly.
This command reduces the stat by the specified value until it reaches minimum.
This command establishes will set the value for a Skill or S.P.E.C.I.A.L. level.
This command gets the current value of Skills, S.P.E.C.I.A.L., or Karma amount.
This command adds or subtracts from Skills or S.P.E.C.I.A.L. values.
This command will spawn the specified creature or NPC. If you want to spawn many creatures or NPCs, make sure you are in an open area as they will spawn on top of you.
This command will remove the specified amount of the specified item from your inventory.
This command deletes the specified note from your inventory.
This command removes the specified perk. View all perk IDs here: falloutnewvegascommands.com/perk.
This command restores health.
This command increases the stat by the specified value until it reaches maximum allowed.
This command will provide the specified amount of experience points.
This command activates (1
) or deactivates (0
) hardcore mode.
This command sets your level to the specified level.
This command adjusts the player's size.
This command changes the movement speed by the specified percentage.
This command sets the health of the currently equipped weapon. For instance, to fully repair the current weapon, use player.setweaponhealthperc 100
.
This command displays the player's inventory along with the item IDs.
This command opens the crafting menu for the specified category. Categories are listed below.
This command enables self-repair of items up to the player's current repair skill level. This is useful for increasing the value of items before selling them.
This command lets you play an idle with the specified Editor ID (or Geck ID)
This command causes the specified actor to go into a rag doll state and get propelled away at the specified force.
This command resets all actor dialogue trees. Use carefully as it can either solve or exacerbate bugged quests.
This command removes you from all factions. This will also remove you from the 'Player' faction. To re-add yourself to the 'Player' faction, use the command player.AddToFaction 0001b2a4 1
. Remember to also re-add the DLC player factions: xx00B42E
for Honest Hearts, xx016154
for Old World Blues, and xx003E41
for Lonesome Road.
This command removes the selected NPC from the specified faction.
This command subtracts from the player's reputation with a faction, reaching a minimum value of 0
. The variable specifies whether the reduction is from the player's fame (1
) or infamy (0
) within that faction.
This command restores the inventory of the selected container to its original state.
This command awards the specified quest and removes it from the quest log. Caution: often, this action might necessitate replaying other quests to retrieve it again.
This command revives a non-player character and replenishes their inventory but will not undo failed quests.
This command brings a non-player character back to life without renewing their inventory. This command will not enable the completion of failed quests.
This command rewards the specified amount of Karma. Use negative values to decrease Karma.
This command sets the allied status between two factions. The variable indicates the relationship of one faction to the other: 0
is friend, while 1
is ally.
This command makes an NPC non-hostile.
This command sets the enemy status between two factions. The variable indicates the relationship of one faction to the other: 0
is enemy, while 1
is neutral.
This command determines which objective is visibly in-progress in your quest log. After inputting the stage number, type 1
to display the objective or 0
to remove it from view.
This command will set the owner of the item to the specified form ID. If no form ID is specified, then you will become the owner of the object. Left-click on the item and typ setownership
.
This command makes power armor wearable. If you can already wear power armor use the command setpccanusepowerarmor 0
to amke it unwearable.
This command sets the player's reputation with a faction, with values ranging between the standard minimum of 0
and maximum of 100
. The variable determines if the amount is designated for the player's fame (1
) or infamy (0
) within the faction.
This command ensures an actor remains stationary, refraining from combat or AI actions.
This command will change the scale of the NPC. The default scale is 1
. 0.1
is tiny and 10
is gigantic. Gigantic is not recommended for indoor use. This command will not change fall damage.
This command shifts the quest in your log to the specified quest stage. It's a recommended solution for navigating around bugged portions of quests instead of resorting to completely finishing the quest prematurely.
This command changes the gender of your character.
This command modifies the global time speed, with multiplier
as the multiplier (1
is normal speed, 0.5
is half speed).
This command allows hair editing.
This command provides renaming options.
This command allows face modifications.
This command displays the quest log, encompassing all events and actions you have encountered and undertaken.
This command allows race modifications anytime.
This command opens the sleep/wait menu.
This command lets you reselect your traits.
This command produces a list of the active quest targets.
This command changes the UFO camera movement speed.
This command turns off the AI of all or the selected NPCs.
This command toggles all NPC combat AI, preventing them from fighting.
This command toggles Collision Geometry Visibility. This is useful for locating items that were dropped by accident or lost.
This command enables the no clipping mode, allowing for free movement. This is useful when you are stuck.
This command toggles AI player detection, which ensures the player is always hidden.
This command toggles demigod mode granting infinite health, limited ammunition, the need to reload, the ability to carry unlimited items.
This command toggles debug display.
This command toggles the Free Camera mode. If x
is set to 1
, it freezes everything except scripts.
This command toggles the fog of war on the local map.
This command toggles the grass display.
This command toggles god mode, granting infinite health, unlimited ammunition, no need to reload, and the ability to carry unlimited items.
This command activates Light Brite, turning off lighting and shadowing. Materials are shown at full brightness.
This command toggles the visibility of leaves.
This command hides or reveals the HUD.
This command toggles the visibility of projectiles and spawns.
This command toggles VATS lights.
This command toggles the Wireframe view.
This command unlocks doors, safes, terminals, or other lockable containers.
This command immediately removes an object from the game.