FalloutNewVegasCommands.com

setenemy Console Command

Documentation and examples for the setenemy command in Fallout: New Vegas.

setenemy

Faction

This command sets the enemy status between two factions. The variable indicates the relationship of one faction to the other: 0 is enemy, while 1 is neutral.

ParameterDescription
First Faction IDrequiredThe ID of the first faction you will to set an enemy status with. View all faction IDs here: [falloutnewvegascommands.com/faction](/faction).
Second Faction IDrequiredThe ID of the second faction you will to set an enemy status with. View all faction IDs here: [falloutnewvegascommands.com/faction](/faction).
Variable 1requiredUse `0` to set the status of the first faction to enemy. Use `1` to set the status of the first faction to neutral.
Variable 2requiredUse `0` to set the status of the second faction to enemy. Use `1` to set the status of the second faction to neutral.

Command builder

Fill in the parameters to build a ready-to-paste setenemy command. Fields with a dropdown let you pick a valid ID.

First Faction ID
Second Faction ID
Variable 1
Variable 2

Examples

Here is an example of how to use setenemy.

This command will set the Boomers' enemy status for the Brotherhood of Steel to neutral, and the Brotherhood of Steel's enemy status for the Boomers to enemies.