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Black Mountain is a location in the Mojave Wasteland that serves as a radio station for the State of Utobitha. It can be located on the main map easily by spotting the winding road roughly east of Goodsprings and Sloan. Neil's shack is situated at the bottom of the mountain and marks the start of the road.
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Black Mountain is a location in the Mojave Wasteland that serves as a radio station for the State of Utobitha. It can be located on the main map easily by spotting the winding road roughly east of Goodsprings and Sloan. Neil's shack is situated at the bottom of the mountain and marks the start of the road.
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White Legs bone-breakers are White Legs tribals living in the Zion Canyon in 2281.
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The Boomers are an isolationist tribe occupying the Nellis Air Force Base in the Mojave Wasteland in 2281.
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The Brotherhood of Steel (commonly abbreviated to BoS) is a post-War technology-focused paramilitary order with chapters operating across the territory of the former United States.
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Caesar's Legion (Latin: Legio Caesaris), also referred to simply as The Legion, is a totalitarian dictatorship founded in 2247 by Edward "Caesar" Sallow and Joshua Graham, built on the conquest and enslavement of tribal societies in the American southwest.
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Knight Christine Royce is Circle of Steel operative and one of the major characters in the Fallout: New Vegas add-on Dead Money, found mutilated and trapped at the Villa clinic.
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The Dead Horses are a tribe that can be found in Zion Canyon in 2281.
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Dean Domino, also known as the King of Swing,[1] is a famous pre-War lounge singer, now ghoulified and trapped in the Sierra Madre Villa in 2281.
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Dog is a psychologically disturbed nightkin who helps Father Elijah by capturing "assistants" for him and fitting them with explosive collars in 2281.
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The Fiends are a raider gang made up entirely of chem fiends, hence their name, in the outer New Vegas area in 2281.
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The Followers of the Apocalypse, or simply the Followers, are a humanitarian organization originating in New California.
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Goodsprings is a town in the Mojave Wasteland in 2281. It serves as the starting point and tutorial area for Fallout: New Vegas.
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The Great Khans are a raider tribe in the Mojave Wasteland in 2281. They are the third incarnation of the Khans.
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Happy Trails is a small caravan company operating in NCR territory in 2281.
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Marked men are victims of a form of ghoulification unique to the Divide in 2281.
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Doctor Mobius is a think tank operating in the Big MT in 2281. He is the leader of the robo-scorpion army and nemesis of Dr. Klein and the team to which he belonged.
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The New California Republic (NCR) is a post-War federal republic founded in New California in 2189.
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Novac is a town in the Mojave Wasteland in 2281. It is located south of the Gibson scrap yard and north of the Viper's encampment along Highway 95.
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The Omertas are one of the Three Families of New Vegas. Before the formation of the Three Families, the Omertas were known as the Slither Kin, however, their employment under Mr. House required the shedding of their old tribal skin for the stylings of old-world mafiosos.
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White Legs pain-makers are White Legs tribals living in the Zion Canyon in 2281.
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The Powder Gangers (also referred to as Powder Gangsters by Johnson Nash) are a gang of escaped prisoners operating in the Mojave Wasteland in 2281.
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Primm residents are inhabitants of the houses south of the Mojave Express building of Primm in Fallout: New Vegas.
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The Think Tank is the main faction in Big MT in 2281, created by the pre-War Big MT executives after the Great War and their transformation into think tanks.
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The Chairmen are one of the Three Families on the New Vegas Strip in the Mojave Wasteland in 2281.
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White Legs tribals are members of the White Legs tribe, living in Zion Canyon in 2281.
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The Van Graffs are one of the largest merchant houses and crime families in New California, with operations as far as the Mojave Wasteland to the east.
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The Vipers are a band of raider-tribals with a profound shamanistic nature originating from Vault 15 in New California, alongside two other raider groups (the Khans and Jackals). They were later driven into the Mojave Wasteland in the late 23rd century.
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The White Glove Society is one of the Three Families, responsible for the operation and maintenance of the Ultra-Luxe casino on the New Vegas Strip in 2281.
