This command will spawn Orris on top of you.
Orris is a character in Fallout: New Vegas who is part of the Kings, a gang based in Freeside area of New Vegas. He plays the part of a bodyguard-for-hire. He is evidently well mannered and presents etiquette, although these traits are intended to deceive the people he's hired to protect.
Specifically, Orris appears in the quest "G.I. Blues," where he is suspected of deceitful practices. The player is tasked by the King, the leader of the Kings gang, to investigate the unusually high numbers of customers hiring Orris for protection instead of other Kings gang members. As the protagonist delves deeper, it's revealed that Orris has been making it appear like he is more competent than he is by hiring actors to fake being knocked out in order to deceive his clients into believing they are under enormous threat.
Orris is fairly well-off in terms of weaponry, utilizing a .357 Magnum revolver, a powerful handgun in the game. If the player chooses, they can confront Orris about his deceitful practices, which can lead to a conflict where they must fend off Orris and his crew.
After the player exposes his scheme, the King, who is disgusted by Orris's actions, expels Orris from the Kings, thus concluding Orris's arc in the game. Orris is portrayed as a short-tempered, devious character whose primary motivation is self-enrichment, even if that means deceiving others. This makes Orris one of the more interesting minor antagonists in Fallout: New Vegas.
Orris is a character found in the city of Freeside in Fallout: New Vegas. He is a bodyguard-for-hire at the entrance of Freeside and is known for his high fees and deceptive practices.
His scheme is exposed during the quest "G.I. Blues" where it's revealed that he pays people to fake death, making it appear his protection service is highly effective.
He typically carries a .357 Magnum revolver. Despite his deceptive practices, he is considered non-hostile unless provoked.
Orris is a character in Fallout: New Vegas who is part of the Kings, a gang based in Freeside area of New Vegas. He plays the part of a bodyguard-for-hire. He is evidently well mannered and presents etiquette, although these traits are intended to deceive the people he's hired to protect.
Specifically, Orris appears in the quest "G.I. Blues," where he is suspected of deceitful practices. The player is tasked by the King, the leader of the Kings gang, to investigate the unusually high numbers of customers hiring Orris for protection instead of other Kings gang members. As the protagonist delves deeper, it's revealed that Orris has been making it appear like he is more competent than he is by hiring actors to fake being knocked out in order to deceive his clients into believing they are under enormous threat.
Orris is fairly well-off in terms of weaponry, utilizing a .357 Magnum revolver, a powerful handgun in the game. If the player chooses, they can confront Orris about his deceitful practices, which can lead to a conflict where they must fend off Orris and his crew.
After the player exposes his scheme, the King, who is disgusted by Orris's actions, expels Orris from the Kings, thus concluding Orris's arc in the game. Orris is portrayed as a short-tempered, devious character whose primary motivation is self-enrichment, even if that means deceiving others. This makes Orris one of the more interesting minor antagonists in Fallout: New Vegas.
Companion | Companion ID |
---|---|
Big Beard | 001258B2 |
Bodyguard | 0010E707 |
Cannibal Johnson | 001010B7 |
Deputy Beagle | 000D7F57 |
Little Beard | 001258B3 |
Logan | 0013FE7A |
Lost Mountain bighorner calf | xx00A3E5 |
NCR Ranger | 00152C95 |
NCR trooper | 0015E238 |
Orris | 00115C38 |
Private Halford | 0013F323 |
Rhonda | 000E84A2 |
Roxie | xx00A380 |
Securitron Mk II | 001787EC |
Ted Gunderson | 0010D4EC |
The King | 0010C762 |
Ulysses | xx003E40 |