FalloutNewVegasCommands.com

Fallout New Vegas Console Commands

128 Console Commands

A complete and up-to-date searchable list of every Fallout: New Vegas console command, with syntax and working examples.

Press the tilde key (~) in-game to open the console, then type a command and press Enter. See the guide on how to open the command console if the key doesn't work on your keyboard.

This command alters the state of doors, switches, and various multi-state objects.

Inventory

Add an item to the targeted NPC or container's inventory by base ID.

Inventory

This command, when used on an NPC, grants the selected NPC a the specified perk. View all perk IDs here: falloutnewvegascommands.com/perk.

Actor

This command adds to the player's reputation with a faction, capping at the standard maximum of 100. The variable specifies whether the addition is to the player's fame (1) or infamy (0) within that faction.

Player Reputation, Faction

Add an AI script package to the targeted NPC.

Actor

This command adds the selected NPC to the specific faction. Replace X with 1 for ally status or 0 for friendliness. Be sure to click on each NPC you want to add to the faction before entering this command. View all faction IDs here: falloutnewvegascommands.com/faction.

Actor

This command, contingent on the race having defined child and elder sub-races, adjusts them accordingly. This command is similar to player.agerace, but works on NPCs instead.

Actor

This command completes all stages of every quest, including those not yet accepted by you. Essentially, it finishes all quests in the game, achieving a full completion without actually ending the game.

Quest

This command removes any ownership tags from an item or property.

Inventory

This command forces you to fast travel to a specified location. View all cell IDs here: falloutnewvegascommands.com/cell.

Debug

Mark every objective of a quest complete, e.g. CompleteAllObjectives 0011C0D2.

Quest

This command completes the specified quest.

Quest

This command removes the selected object from the game. This can be reverted by using the enable command while the object is still selected. This is useful for removing objects that are glitching.

Debug

This command reactivates a previously disabled object. To disable the object use the disable command while the object the selected.

Debug

This command restores player controls that were previously disabled by certain events.

Debug

Force the targeted NPC to equip an item by base ID.

Inventory

This command adjusts the Field of View (e.g., fov 40 for narrow, fov 90 for wide, default is fov 75).

Debug

Print the current value of an actor value on the targeted NPC.

Actor

This command prints a reference's EditorID, which is helpful for commands require a Form ID.

Actor

This command checks the completion status of the current quest. It returns 1 if the quest is complete and 0 if it is not. A return value of 1.00 indicates the quest is finished, whereas 0.00 means it remains incomplete.

Quest

Print the scale (size) of the targeted reference.

Actor

Print the current stage number of a quest, e.g. getstage 0011C0D2.

Quest

List the targeted NPC or container's inventory with item IDs.

Inventory

This command ends the life of a non-player character, potentially failing quests linked to them.

Actor

This command kills all nearby non-invincible NPCs. Use this with caution, you may kill NPCs that you cannot directly see, but are essential to some quests. This command also affects companions, who will be rendered unconscious in Casual mode, but killed in Hardcore mode.

Actor

Load a named save from the console, e.g. load mysave.

Debug

This command locks any unlocked doors, safes, terminals, or containers. The added number defines the difficulty of the lock.

Inventory

This command flags the currently selected object for permanent deletion. The object is removed for good the next time its cell is reloaded.

Debug

This command will change the currently selected NPC's race to the race of the specified NPC.

Actor

Add to (or subtract from) an actor value on the targeted NPC.

Actor

Move the targeted reference to another reference, e.g. moveto player brings the selected NPC to you.

Actor

This command moves you to the current quest target.

Quest

This command lets you access an NPC's inventory as if they were a companion. This can be useful to transfer inventory items.

Actor

This command adds the specified quantity of a chosen item to your inventory. View all item IDs here: falloutnewvegascommands.com/item.

Inventory

This command adds the specified item to your inventory with a specified condition.

Inventory

This command adds the specified note to your inventory.

Inventory

This command gives you the specified perk. View all perk IDs here: falloutnewvegascommands.com/perk.

Player

This command increase your level by one, but will not add any corresponding Experience Points. You will not level up again until you have made up all the points for the levels gained by this command and the experience required for the next level.

Player

This command, contingent on the race having defined child and elder sub-races, adjusts them accordingly.

Player

This command reduces the stat by the specified value until it reaches minimum.

Player

Equip an item the player is already carrying, by base ID.

Inventory

This command establishes will set the value for a Skill or S.P.E.C.I.A.L. level.

Player

This command gets the current value of Skills, S.P.E.C.I.A.L., or Karma amount.

Player

This command adds or subtracts from Skills or S.P.E.C.I.A.L. values.

Player

Teleport the player to a reference ID (an NPC or object), e.g. player.moveto 00100C0F.

Player

This command will spawn the specified creature or NPC. If you want to spawn many creatures or NPCs, make sure you are in an open area as they will spawn on top of you.

Actor

Spawn a leveled actor (NPC/creature) near the player from a base ID.

Actor

This command will remove the specified amount of the specified item from your inventory.

Inventory

This command deletes the specified note from your inventory.

Inventory

This command removes the specified perk. View all perk IDs here: falloutnewvegascommands.com/perk.

Player