Fallout New Vegas Perk IDs
209 Perk IDs
A complete and up-to-date searchable list of all Fallout: New Vegas perk IDs.
Use a perk's base ID with the player.addperk command to grant it, e.g. player.addperk 00031DBD.
Used with the player.addperk and addperk console commands.
Command builder
Grants the perk to your character.
00135F05
You have +10 Action Points but your reckless nature causes you to have -2 Damage Threshold.
0015B8E7
By relying on the dirty unarmed fighting tricks of the Great Khans, you can throw dust into the eyes of your enemies, temporarily stunning them. Perform a Power Attack while moving left or right to execute the Khan Trick.
00094EB9
In combat, you do +10% damage against female opponents. Outside of combat, you'll sometimes have access to unique dialogue options when dealing with the opposite sex.
00165789
From the humble Laser Pistol to the mighty Gatling Laser, you do +15% damage and have +10% chance to critically hit with any laser weapon.
00044CA9
0015B8E9
Caesar's elite cadre of bodyguards, the legendary praetorians, use an aggressive Legion Assault to brutalize enemies. Perform a Power Attack while running forward to execute the Legion Assault.
xx00C256
The wasteland has taught you some hard lessons, but you've remembered them all. You gain +1% to earned experience per level gained. (For example, +25% experience at level 25.)
00031DB7
With the Light Step perk, you'll never set off an enemy's mines or floor-based traps.
xx00E87B
Heavy armor just isn't your thing, so you've learned to customize light armor for maximum benefit. While wearing light armor you gain a +5% Critical Hit Chance and your enemies suffer a -25% Critical Hit Chance.
00146099
Living Anatomy allows you to see the health and Damage Threshold of any target. It also gives you a +5% bonus to damage against humans and non-feral ghouls.
xx01276E
No one's going to put you out to pasture 'cause you're going to stay young (and level 30) forever! You'll never again become addicted to chems, and they'll last twice as long... but after 30 you can kiss experience, perks, and skill points goodbye!
xx00A6DC
You left ED-E behind in Ulysses' Temple - not that you needed the help anyways. As long as you have no companions, your attacks inflict +10% damage and you have +10% accuracy in VATS.
00146098
You have learned how to pack mountains of gear for the long haul. Being over-encumbered no longer prevents you from using fast travel.
00164ED1
From Frag Grenades to Throwing Spears, you can throw weapons 30% faster at the cost of 25% less range.
0014C134
Your frontal lobe has been enhanced with the Probability Calculator, increasing your Luck by 1.
xx00092E
Your intimate knowledge of gadgets and explosives have combined to make you... the Mad Bomber! At Workbenches, you have special Explosives recipes unlocked for use.
xx00A6DD
You've faced torture at the hands of the Marked Men... now it's payback time. (+10% Damage Resistance and +10% Damage against the Marked Men)
00135EC3
You are able to optimize your Pip-Boy's V.A.T.S. logic, reducing all AP costs by 10%.
00164AFB
The essence of champions flows through your veins. When you cannibalize corpses you temporarily gain Caesar's intelligence, Mr. House's luck, The King's charisma, and President Kimball's strength.
xx009619
You have come to understand Nightstalkers. Consuming Nightstalker Squeezin's now grants bonuses to Perception (+1 PER), Poison Resistance (+5), and stealth (+5 Sneak) in addition to the normal benefits.
00137800
Just when your enemies think they have the upper hand, Miss Fortune appears to turn their world upside down. Appearing only in V.A.T.S., she has the ability to snatch defeat from the jaws of victory.
00031DAD
With the Mister Sandman perk, when you're in Sneak mode, you gain the option to silently kill any human or Ghoul while they're sleeping. And, all Mister Sandman kills earn bonus XP.
0014CCE1
Your regenerative ability has been enhanced by the PHOENIX Monocyte Breeder implant
00031DBC
Gives you your own personal guardian angel... armed with a fully loaded .44 Magnum. With this perk, the Mysterious Stranger appears occasionally in V.A.T.S. mode to lend a hand, with deadly efficiency.
00044CA7
You've been pushed around long enough! With the Nerd Rage! perk, your Strength is raised to 10 and you gain 50% to damage resistance whenever your Health drops to 20% or below.
000E2C49
With the Nerves of Steel perk, you regenerate Action Points much more quickly than you normally would.
00094EBD
When the sun is down, a Night Person gains +2 to both Intelligence and Perception (up to a maximum of 10). This perk directly affects your "internal clock" and remains active both inside and outside.
00031DCC
The Ninja perk grants you the power of the fabled shadow warriors. When attacking, you gain a +15% critical chance on all Melee and Unarmed attacks. Additionally, Sneak attack criticals do 25% more damage than normal.
00165AE6
You have unraveled some of the greatest mysteries of pre-War masters: formula for developing special Nuka-Colas! This perk unlocks special Nuka-Cola recipes at the workbench.
0015D2BE
Raul's rate of fire with revolvers and lever action firearms is 33% faster than normal.
xx00F96F
Thanks to unclean living you've learned the secrets of the lounge lizards! +25% Addiction Resistance. +50% Health bonus from Snack Foods. Scotch, vodka and wine now give you Health in addition to their normal effects.
0014609B
You have learned the value of careful packing. Items with a weight of 2 or less weigh half as much for you.
00044CAA
With Paralyzing Palm, you will sometimes perform a special V.A.T.S. palm strike that paralyzes your opponent for 30 seconds. Note that in order to perform the Paralyzing Palm, you must be completely unarmed.
0014C12D
Your optic nerve has been enhanced with the Optics Enhancer, increasing your Perception by 1.
0014609F
Piercing Strike makes all of your Unarmed and Melee Weapons (including thrown) negate 15 points of Damage Threshold on the target.
00165AEF
You're just so excited about plasma that you can't (magnetically) contain yourself! The AP costs for all plasma weapons (including Plasma Grenades) are reduced by 20%.
00058FDF
You have received the specialized training needed to move in any form of Power Armor.
00135F75
As a purifier of the wasteland, you do +50% damage with Melee and Unarmed weapons against Centaurs, Nightstalkers, Spore Plants, Spore Carriers, Deathclaws, Super Mutants, and Feral Ghouls.
00031DB2
With the Pyromaniac perk, you do +50% damage with fire-based weapons, like the Flamer and Shishkebab.
xx00B2F7
While Waking Cloud is in your party, it is much easier to sneak by the White Legs (their PER is decreased).
000E2C4A
With the Rad Absorption perk, your radiation level slowly decreases on its own over time.
001656FD
You truly are a rad child. As you go through the increasingly devastating stages of radiation sickness, you will regenerate more and more health.
00031DA9
Rad Resistance allows you to -- what else? -- resist radiation. This perk grants an additional 25% to Radiation Resistance.
