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Tri-beam Laser Rifle (GRA) Weapon ID

Base ID, stats and console command for the Tri-beam Laser Rifle (GRA) in Fallout: New Vegas.

Tri-beam Laser Rifle (GRA)

RangedDLC: Gun Runners' Arsenal

Weapon stats

ClassRanged
SkillEnergy Weapons
Base damage66
Attacks per second2.7273
Damage per second180
Projectiles per shot3
Rounds per shot3
Magazine size24
Reload time2.5s
Spread0.5
V.A.T.S. action points23
Critical damage22
Critical % multiplier×1.5
Strength required4
Energy Weapons skill required75
Value (caps)4800
Weight9
Editor IDNVDLC05WeapNVTriBeamLaserRifleCustom

Compatible weapon mods

Spawn a custom amount

Set how many to add, then copy the ready-to-paste command:

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Frequently asked questions

What is the base ID for the Tri-beam Laser Rifle (GRA)?

The base ID for the Tri-beam Laser Rifle (GRA) in Fallout: New Vegas is XX000854. Add it to your inventory with the console command player.additem XX000854 1.

How much damage does the Tri-beam Laser Rifle (GRA) do?

The Tri-beam Laser Rifle (GRA) has a base damage of 66 per shot, plus 22 critical damage.

What is the DPS of the Tri-beam Laser Rifle (GRA)?

The Tri-beam Laser Rifle (GRA) does 180 damage per second: 66 damage per shot at 2.7273 attacks per second. That shot is spread over 3 projectiles.

How many action points does the Tri-beam Laser Rifle (GRA) use in V.A.T.S.?

One attack with the Tri-beam Laser Rifle (GRA) costs 23 action points in V.A.T.S.

What ammo does the Tri-beam Laser Rifle (GRA) use?

The Tri-beam Laser Rifle (GRA) uses Microfusion Cell, and is governed by the Energy Weapons skill.

What weapon mods can you put on the Tri-beam Laser Rifle (GRA)?

The Tri-beam Laser Rifle (GRA) accepts 3 weapon mods: Tri-beam LR Focus Optics, Tri-beam LR HD Caps, Tri-beam LR Hi-Cap Terminal.

Is the Tri-beam Laser Rifle (GRA) from a DLC?

Yes. The Tri-beam Laser Rifle (GRA) is added by the Gun Runners' Arsenal add-on.