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10mm Submachine Gun Weapon ID

Base ID, stats and console command for the 10mm Submachine Gun in Fallout: New Vegas.

10mm Submachine Gun

Ranged

Weapon stats

ClassRanged
SkillGuns
Base damage19
Attacks per second9
Damage per second171
Magazine size30
Reload time2.6667s
Spread2.2
V.A.T.S. action points22
Critical damage19
Critical % multiplier×1
Strength required5
Guns skill required50
Value (caps)2370
Weight5
Editor IDWeap10mmSubmachineGun

Compatible weapon mods

Spawn a custom amount

Set how many to add, then copy the ready-to-paste command:

Quantity

Frequently asked questions

What is the base ID for the 10mm Submachine Gun?

The base ID for the 10mm Submachine Gun in Fallout: New Vegas is 00004321. Add it to your inventory with the console command player.additem 00004321 1.

How much damage does the 10mm Submachine Gun do?

The 10mm Submachine Gun has a base damage of 19 per shot, plus 19 critical damage.

What is the DPS of the 10mm Submachine Gun?

The 10mm Submachine Gun does 171 damage per second: 19 damage per attack at 9 attacks per second.

How many action points does the 10mm Submachine Gun use in V.A.T.S.?

One attack with the 10mm Submachine Gun costs 22 action points in V.A.T.S.

What ammo does the 10mm Submachine Gun use?

The 10mm Submachine Gun uses 10mm Round, and is governed by the Guns skill.

What weapon mods can you put on the 10mm Submachine Gun?

The 10mm Submachine Gun accepts 2 weapon mods: 10mm SMG Extended Mags, 10mm SMG Recoil Comp..

Is the 10mm Submachine Gun from a DLC?

No. The 10mm Submachine Gun is in the base game.