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Q-35 Matter Modulator Weapon ID

Base ID, stats and console command for the Q-35 Matter Modulator in Fallout: New Vegas.

Q-35 Matter Modulator

Ranged

Weapon stats

ClassRanged
SkillEnergy Weapons
Base damage40
Attacks per second2.4
Damage per second96
Magazine size12
Reload time3s
Spread0.2
V.A.T.S. action points28
Critical damage62
Critical % multiplier×2
Strength required2
Energy Weapons skill required25
Value (caps)3000
Weight7
Editor IDWeapNVPlasmaRifleUnique

Spawn a custom amount

Set how many to add, then copy the ready-to-paste command:

Quantity

Frequently asked questions

What is the base ID for the Q-35 Matter Modulator?

The base ID for the Q-35 Matter Modulator in Fallout: New Vegas is 000E6064. Add it to your inventory with the console command player.additem 000E6064 1.

How much damage does the Q-35 Matter Modulator do?

The Q-35 Matter Modulator has a base damage of 40 per shot, plus 62 critical damage.

What is the DPS of the Q-35 Matter Modulator?

The Q-35 Matter Modulator does 96 damage per second: 40 damage per attack at 2.4 attacks per second.

How many action points does the Q-35 Matter Modulator use in V.A.T.S.?

One attack with the Q-35 Matter Modulator costs 28 action points in V.A.T.S.

What ammo does the Q-35 Matter Modulator use?

The Q-35 Matter Modulator uses Microfusion Cell, and is governed by the Energy Weapons skill.

Is the Q-35 Matter Modulator from a DLC?

No. The Q-35 Matter Modulator is in the base game.