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Plasma Defender (GRA) Weapon ID

Base ID, stats and console command for the Plasma Defender (GRA) in Fallout: New Vegas.

Plasma Defender (GRA)

RangedDLC: Gun Runners' Arsenal

Weapon stats

ClassRanged
SkillEnergy Weapons
Base damage38
AmmoEnergy Cell
Magazine size32
Critical damage38
Critical % multiplier×1
Strength required2
Value (caps)3000
Weight2
Editor IDNVDLC05WeapNVPlasmaDefenderCustom

Compatible weapon mods

Spawn a custom amount

Set how many to add, then copy the ready-to-paste command:

Quantity

Frequently asked questions

What is the base ID for the Plasma Defender (GRA)?

The base ID for the Plasma Defender (GRA) in Fallout: New Vegas is XX000853. Add it to your inventory with the console command player.additem XX000853 1.

How much damage does the Plasma Defender (GRA) do?

The Plasma Defender (GRA) has a base damage of 38 per shot, plus 38 critical damage.

What ammo does the Plasma Defender (GRA) use?

The Plasma Defender (GRA) uses Energy Cell, and is governed by the Energy Weapons skill.

What weapon mods can you put on the Plasma Defender (GRA)?

The Plasma Defender (GRA) accepts 3 weapon mods: Plasma Def. Hi-Cap Terminal, Plasma Def. Scope, Plasma Def. Sheath Stabilizer.

Is the Plasma Defender (GRA) from a DLC?

Yes — the Plasma Defender (GRA) is added by the Gun Runners' Arsenal add-on.