FalloutNewVegasCommands.com

MF Hyperbreeder Alpha (GRA) Weapon ID

Base ID, stats and console command for the MF Hyperbreeder Alpha (GRA) in Fallout: New Vegas.

MF Hyperbreeder Alpha (GRA)

RangedDLC: Gun Runners' Arsenal

Weapon stats

ClassRanged
SkillEnergy Weapons
Base damage25
Attacks per second7
Damage per second175
Magazine size10
Reload time3s
Spread1
V.A.T.S. action points20
Critical damage25
Critical % multiplier×2
Strength required2
Energy Weapons skill required50
Value (caps)8900
Weight7
Editor IDNVDLC05WeapNVRechargerPistolUnique

Spawn a custom amount

Set how many to add, then copy the ready-to-paste command:

Quantity

Frequently asked questions

What is the base ID for the MF Hyperbreeder Alpha (GRA)?

The base ID for the MF Hyperbreeder Alpha (GRA) in Fallout: New Vegas is XX000802. Add it to your inventory with the console command player.additem XX000802 1.

How much damage does the MF Hyperbreeder Alpha (GRA) do?

The MF Hyperbreeder Alpha (GRA) has a base damage of 25 per shot, plus 25 critical damage.

What is the DPS of the MF Hyperbreeder Alpha (GRA)?

The MF Hyperbreeder Alpha (GRA) does 175 damage per second: 25 damage per attack at 7 attacks per second.

How many action points does the MF Hyperbreeder Alpha (GRA) use in V.A.T.S.?

One attack with the MF Hyperbreeder Alpha (GRA) costs 20 action points in V.A.T.S.

What ammo does the MF Hyperbreeder Alpha (GRA) use?

The MF Hyperbreeder Alpha (GRA) uses Microfusion Breeder, and is governed by the Energy Weapons skill.

Is the MF Hyperbreeder Alpha (GRA) from a DLC?

Yes. The MF Hyperbreeder Alpha (GRA) is added by the Gun Runners' Arsenal add-on.