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Anti-Materiel Rifle (GRA) Weapon ID

Base ID, stats and console command for the Anti-Materiel Rifle (GRA) in Fallout: New Vegas.

Anti-Materiel Rifle (GRA)

RangedDLC: Gun Runners' Arsenal

Weapon stats

ClassRanged
SkillGuns
Base damage110
Ammo.50 MG
Magazine size8
Critical damage110
Critical % multiplier×1
Strength required8
Value (caps)5600
Weight20
Editor IDNVDLC05WeapNVAntiMaterielRifleCustom

Compatible weapon mods

Spawn a custom amount

Set how many to add, then copy the ready-to-paste command:

Quantity

Frequently asked questions

What is the base ID for the Anti-Materiel Rifle (GRA)?

The base ID for the Anti-Materiel Rifle (GRA) in Fallout: New Vegas is XX00084F. Add it to your inventory with the console command player.additem XX00084F 1.

How much damage does the Anti-Materiel Rifle (GRA) do?

The Anti-Materiel Rifle (GRA) has a base damage of 110 per shot, plus 110 critical damage.

What ammo does the Anti-Materiel Rifle (GRA) use?

The Anti-Materiel Rifle (GRA) uses .50 MG, and is governed by the Guns skill.

What weapon mods can you put on the Anti-Materiel Rifle (GRA)?

The Anti-Materiel Rifle (GRA) accepts 3 weapon mods: Anti-Mat. Rifle CF Parts, Anti-Mat. Rifle Custom Bolt, Anti-Mat. Rifle Suppressor.

Is the Anti-Materiel Rifle (GRA) from a DLC?

Yes — the Anti-Materiel Rifle (GRA) is added by the Gun Runners' Arsenal add-on.