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12.7mm Submachine Gun Weapon ID

Base ID, stats and console command for the 12.7mm Submachine Gun in Fallout: New Vegas.

12.7mm Submachine Gun

Ranged

Weapon stats

ClassRanged
SkillGuns
Base damage36
Attacks per second9
Damage per second324
Magazine size21
Reload time2s
Spread2
V.A.T.S. action points24
Critical damage36
Critical % multiplier×1
Strength required6
Guns skill required100
Value (caps)5100
Weight5
Editor IDWeapNV127mmSubmachineGun

Compatible weapon mods

Spawn a custom amount

Set how many to add, then copy the ready-to-paste command:

Quantity

Frequently asked questions

What is the base ID for the 12.7mm Submachine Gun?

The base ID for the 12.7mm Submachine Gun in Fallout: New Vegas is 001429D1. Add it to your inventory with the console command player.additem 001429D1 1.

How much damage does the 12.7mm Submachine Gun do?

The 12.7mm Submachine Gun has a base damage of 36 per shot, plus 36 critical damage.

What is the DPS of the 12.7mm Submachine Gun?

The 12.7mm Submachine Gun does 324 damage per second: 36 damage per attack at 9 attacks per second.

How many action points does the 12.7mm Submachine Gun use in V.A.T.S.?

One attack with the 12.7mm Submachine Gun costs 24 action points in V.A.T.S.

What ammo does the 12.7mm Submachine Gun use?

The 12.7mm Submachine Gun uses 12.7mm Round, and is governed by the Guns skill.

What weapon mods can you put on the 12.7mm Submachine Gun?

The 12.7mm Submachine Gun accepts 1 weapon mod: 12.7mm Submachine Gun Silencer.

Is the 12.7mm Submachine Gun from a DLC?

No. The 12.7mm Submachine Gun is in the base game.