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8 Perks

Fallout New Vegas perk requirements, benefits, rank, base ID, and spawn command.

https://falloutnewvegascommands.com/i/q/falloutnewvegascommands__perks?c=&e=&i=&k=&_n=200
Category
DLC Required
Unlock Conditions
Ranks
Benefit
Base ID
Sneering Imperialist +15% Damage
+25% accuracy in V.A.T.S. to some tribal and raider characters
xx00f67b
Commando +25% accuracy in V.A.T.S. with one-handed weapons 00099828
Cowboy +25% damage done by dynamite, hatchets, knives, revolvers, and lever-action guns. 00138562
Rad Resistance +25% radiation resistance permanently 00031da9
Stonewall +5 DT against melee and unarmed attacks
You cannot be knocked down during combat
00165449
Strong Back +50 Carry Weight 00031dde
Grunt 25% more damage xx00f677
Tribal Wisdom -50% Limb damage from animals, mutated animals, and mutated insects
+25% Poison resistance
Can eat mutated insects in sneak mode
xx00f679
Super Slam! All melee (except thrown) and unarmed attacks have a probability of knocking your target down.
5% for Unarmed or one-handed melee
30% for two-handed melee.
0014609e
Terrifying Presence Intimidate foes through dialogue. Foes will flee after 5 seconds 0010c6cd
Scrounger More ammunition in stockpiles. 00031daa
Pack Rat Items with a weight of 2 pounds or less now weigh half as much. 0014609b
Quick Draw +50% faster equipping and holstering weapons 001377fe
Living Anatomy Shows health and Damage Threshold of any target
+5% bonus to damage against humans and non-feral ghouls
00146099
Home on the Range Option of sleeping when interacting with campfires, with all the benefits that sleep brings. xx00b2f3