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Fallout New Vegas traits, benefits, penalties, and code / ID.
Built to Destroy | +3% critical hit chance | +15% faster decay of weapon condition | 00137b02 | |
Fast Shot | First guns and energy weapons 20% faster AP cost for guns and energy weapons 20% lower | -20% accuracy of guns and energy weapons | 00135ec7 | |
Four Eyes | +2 Perception when wearing glasses | -1 Perception. This is a permanent reduction. | 00135ec4 | |
Good Natured | +5 increase for Speech, Repair, Medicine, Science and Barter skills | -5 decrease in Explosives, Energy Weapons, Guns, Melee Weapons and Unarmed skills | 00137afe | |
Heavy Handed | +20% more ddamage for melee and unarmed | -60% less critical hit damage for melee and unarmed | 00135ec5 | |
Kamikaze | +10 Action Points | -2 Damage threshold | 00135f05 | |
Loose Cannon | +30% attack speed for thrown weapons | -25% in range for thrown weapons | 00164ed1 | |
Small Frame | +1 Agility | 25% increase in limb damage (Fragile limbs) | 00135ec6 | |
Trigger Discipline | +20% accuracy for guns and energy weapons | -20% reducation in firing speed of guns and energy weapons +20% AP cost for guns and energy weapons | 00135ec8 | |
Wild Wasteland | Adds additional wacky content Modifies existing content and special encounters | Removes access to some sane content | 000ed568 |
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